From leagueheim01.fs.knofafo.de
Jump to: navigation , search
(upload with Makefile)
 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{#switch: {{{1}}}
 
{{#switch: {{{1}}}
| Lifting Hand = {{!}} [[Psi#Lifting Hand|Lifting Hand]] {{!}}{{!}} 1 {{!}}{{!}} Extrovert + Focus {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} simple field of directional force
+
| Lifting Hand = {{!}} [[Psi#Lifting Hand|Lifting Hand]] {{!}}{{!}} 1 {{!}}{{!}} Extrovert + Focus {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} simple field of directional force
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Throwing Hand = {{!}} [[Psi#Throwing Hand|Throwing Hand]] {{!}}{{!}} 2 {{!}}{{!}} Passion + Focus {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} simple manipulations of two directional fields
+
| Throwing Hand = {{!}} [[Psi#Throwing Hand|Throwing Hand]] {{!}}{{!}} 2 {{!}}{{!}} Passion + Focus {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} simple manipulations of two fields
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Crushing Hand = {{!}} [[Psi#Crushing Hand|Crushing Hand]] {{!}}{{!}} 3 {{!}}{{!}} Extrovert + Fight {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} turning two or more directional forces against themselves
+
| Crushing Hand = {{!}} [[Psi#Crushing Hand|Crushing Hand]] {{!}}{{!}} 3 {{!}}{{!}} Extrovert + Fight {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} turning forces against themselves
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Dueling Hand = {{!}} [[Psi#Dueling Hand|Dueling Hand]] {{!}}{{!}} 4 {{!}}{{!}} Extrovert + Melee or Shoot {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} complex and precise manipulations of single objects
+
| Dueling Hand = {{!}} [[Psi#Dueling Hand|Dueling Hand]] {{!}}{{!}} 4 {{!}}{{!}} Extrovert + Melee or Shoot {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} complex manipulations of objects
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| FarArms = {{!}} [[Psi#FarArms|FarArms]] {{!}}{{!}} 5 {{!}}{{!}} Extrovert + Focus {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} manipulate (#Wits) objects
+
| FarArms = {{!}} [[Psi#FarArms|FarArms]] {{!}}{{!}} 5 {{!}}{{!}} Extrovert + Focus {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} manipulate (#Wits) objects
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| FarWall = {{!}} [[Psi#FarWall|FarWall]] {{!}}{{!}} 6 {{!}}{{!}} Extrovert + Stoic Mind {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} force barrier
+
| FarWall = {{!}} [[Psi#FarWall|FarWall]] {{!}}{{!}} 6 {{!}}{{!}} Extrovert + Stoic Mind {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} force barrier
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| AirStride = {{!}} [[Psi#AirStride|AirStride]] {{!}}{{!}} 7 {{!}}{{!}} Introvert + Focus {{!}}{{!}} temporary, 1W {{!}}{{!}} lift own body
+
| AirStride = {{!}} [[Psi#AirStride|AirStride]] {{!}}{{!}} 7 {{!}}{{!}} Introvert + Focus {{!}}{{!}} temp, 1W {{!}}{{!}} lift own body
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Demolishing Hand = {{!}} [[Psi#Demolishing Hand|Demolishing Hand]] {{!}}{{!}} 8 {{!}}{{!}} Passion + Focus {{!}}{{!}} sight, instant, 1W {{!}}{{!}} Psycho-grenade
+
| Demolishing Hand = {{!}} [[Psi#Demolishing Hand|Demolishing Hand]] {{!}}{{!}} 8 {{!}}{{!}} Passion + Focus {{!}}{{!}} LOS, inst, 1W {{!}}{{!}} Psycho-grenade
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| AirDance = {{!}} [[Psi#AirDance|AirDance]] {{!}}{{!}} 9 {{!}}{{!}} Extrovert + Focus {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} lift others
+
| AirDance = {{!}} [[Psi#AirDance|AirDance]] {{!}}{{!}} 9 {{!}}{{!}} Extrovert + Focus {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} lift others
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Shadows Gone By = {{!}} [[Psi#Shadows Gone By|Shadows Gone By]] {{!}}{{!}} 6 {{!}}{{!}} Calm + Observe {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} Past around a particular object
+
| Shadows Gone By = {{!}} [[Psi#Shadows Gone By|Shadows Gone By]] {{!}}{{!}} 6 {{!}}{{!}} Calm + Observe {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} Past around a particular object
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Shadows to Come = {{!}} [[Psi#Shadows to Come|Shadows to Come]] {{!}}{{!}} 7 {{!}}{{!}} Calm + Observe {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} Future around a particular object
+
| Shadows to Come = {{!}} [[Psi#Shadows to Come|Shadows to Come]] {{!}}{{!}} 7 {{!}}{{!}} Calm + Observe {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} Future around a particular object
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Voice from the Past = {{!}} [[Psi#Voice from the Past|Voice from the Past]] {{!}}{{!}} 8 {{!}}{{!}} Wits + Focus {{!}}{{!}} prolonged, 1W {{!}}{{!}} Channel the personality of someone dead
+
| Voice from the Past = {{!}} [[Psi#Voice from the Past|Voice from the Past]] {{!}}{{!}} 8 {{!}}{{!}} Wits + Focus {{!}}{{!}} long, 1W {{!}}{{!}} Channel the personality of dead
 
{{!}}{{minus}}
 
{{!}}{{minus}}
 
| Oracle = {{!}} [[Psi#Oracle|Oracle]] {{!}}{{!}} 9 {{!}}{{!}} Calm + Focus {{!}}{{!}} 1W {{!}}{{!}} Foretell the future
 
| Oracle = {{!}} [[Psi#Oracle|Oracle]] {{!}}{{!}} 9 {{!}}{{!}} Calm + Focus {{!}}{{!}} 1W {{!}}{{!}} Foretell the future
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Intuit = {{!}} [[Psi#Intuit|Intuit]] {{!}}{{!}} 1 {{!}}{{!}} Extrovert + Empathy {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} Read surface emotional state
+
| Intuit = {{!}} [[Psi#Intuit|Intuit]] {{!}}{{!}} 1 {{!}}{{!}} Extrovert + Empathy {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} Read surface emotional state
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Emote = {{!}} [[Psi#Emote|Emote]] {{!}}{{!}} 2 {{!}}{{!}} Passion + Charm or Impress {{!}}{{!}} sight, instant, 1W {{!}}{{!}} Project emotions
+
| Emote = {{!}} [[Psi#Emote|Emote]] {{!}}{{!}} 2 {{!}}{{!}} Passion + Charm or Impress {{!}}{{!}} LOS, inst, 1W {{!}}{{!}} Project emotions
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| MindSight = {{!}} [[Psi#MindSight|MindSight]] {{!}}{{!}} 3 {{!}}{{!}} Extrovert + Observe {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} Read surface thoughts
+
| MindSight = {{!}} [[Psi#MindSight|MindSight]] {{!}}{{!}} 3 {{!}}{{!}} Extrovert + Observe {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} Read surface thoughts
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| MindSpeech = {{!}} [[Psi#MindSpeech|MindSpeech]] {{!}}{{!}} 4 {{!}}{{!}} Extrovert + Charm {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} Project thoughts
+
| MindSpeech = {{!}} [[Psi#MindSpeech|MindSpeech]] {{!}}{{!}} 4 {{!}}{{!}} Extrovert + Charm {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} Project thoughts
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Heart's Command = {{!}} [[Psi#Heart's Command|Heart's Command]] {{!}}{{!}} 5 {{!}}{{!}} Extrovert + Impress {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} Controls another's emotions
+
| Heart's Command = {{!}} [[Psi#Heart's Command|Heart's Command]] {{!}}{{!}} 5 {{!}}{{!}} Extrovert + Impress {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} Controls another's emotions
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| HeadShackle = {{!}} [[Psi#HeadShackle|HeadShackle]] {{!}}{{!}} 6 {{!}}{{!}} Extrovert + Charm or Impress {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} Dominate minds of others
+
| HeadShackle = {{!}} [[Psi#HeadShackle|HeadShackle]] {{!}}{{!}} 6 {{!}}{{!}} Extrovert + Charm or Impress {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} Dominate minds of others
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| BrainBlast = {{!}} [[Psi#BrainBlast|BrainBlast]] {{!}}{{!}} 7 {{!}}{{!}} Passion + Impress {{!}}{{!}} sight, prolonged, 1W {{!}}{{!}} Overload pain receptors
+
| BrainBlast = {{!}} [[Psi#BrainBlast|BrainBlast]] {{!}}{{!}} 7 {{!}}{{!}} Passion + Impress {{!}}{{!}} LOS, long, 1W {{!}}{{!}} Overload pain receptors
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Sympaticus = {{!}} [[Psi#Sympaticus|Sympaticus]] {{!}}{{!}} 8 {{!}}{{!}} Extrovert + Empathy {{!}}{{!}} sensory, prolonged, 1W {{!}}{{!}} Communicate with bonded targets
+
| Sympaticus = {{!}} [[Psi#Sympaticus|Sympaticus]] {{!}}{{!}} 8 {{!}}{{!}} Extrovert + Empathy {{!}}{{!}} S, long, 1W {{!}}{{!}} Communicate with bonded targets
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Puppetry = {{!}} [[Psi#Puppetry|Puppetry]] {{!}}{{!}} 9 {{!}}{{!}} Ego + Focus {{!}}{{!}} touch, prolonged, 1W {{!}}{{!}} Project will upon target
+
| Puppetry = {{!}} [[Psi#Puppetry|Puppetry]] {{!}}{{!}} 9 {{!}}{{!}} Ego + Focus {{!}}{{!}} T, long, 1W {{!}}{{!}} Project will upon target
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Sensitivity = {{!}} [[Psi#Sensitivity|Sensitivity]] {{!}}{{!}} 1 {{!}}{{!}} Perception + Observe {{!}}{{!}} sensory, prolonged, 1W {{!}}{{!}} Improve senses
+
| Sensitivity = {{!}} [[Psi#Sensitivity|Sensitivity]] {{!}}{{!}} 1 {{!}}{{!}} Perception + Observe {{!}}{{!}} S, long, 1W {{!}}{{!}} Improve senses
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Darksense = {{!}} [[Psi#Darksense|Darksense]] {{!}}{{!}} 2 {{!}}{{!}} Wits + Observe {{!}}{{!}} sensory, prolonged, 1W {{!}}{{!}} Perception in total darkness
+
| Darksense = {{!}} [[Psi#Darksense|Darksense]] {{!}}{{!}} 2 {{!}}{{!}} Wits + Observe {{!}}{{!}} S, long, 1W {{!}}{{!}} Perception in total darkness
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Subtle Sight = {{!}} [[Psi#Subtle Sight|Subtle Sight]] {{!}}{{!}} 3 {{!}}{{!}} Extrovert + Observe {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} Perceive psychics auras
+
| Subtle Sight = {{!}} [[Psi#Subtle Sight|Subtle Sight]] {{!}}{{!}} 3 {{!}}{{!}} Extrovert + Observe {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} Perceive psychics auras
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Premonition = {{!}} [[Psi#Premonition|Premonition]] {{!}}{{!}} 4 {{!}}{{!}} Extrovert + Observe {{!}}{{!}} sensory, temporary, 1W {{!}}{{!}} Sense danger
+
| Premonition = {{!}} [[Psi#Premonition|Premonition]] {{!}}{{!}} 4 {{!}}{{!}} Extrovert + Observe {{!}}{{!}} S, temp, 1W {{!}}{{!}} Sense danger
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| FarSight = {{!}} [[Psi#FarSight|FarSight]] {{!}}{{!}} 5 {{!}}{{!}} Extrovert + Observe {{!}}{{!}} distance, prolonged, 1W {{!}}{{!}} see a distant place
+
| FarSight = {{!}} [[Psi#FarSight|FarSight]] {{!}}{{!}} 5 {{!}}{{!}} Extrovert + Observe {{!}}{{!}} D, long, 1W {{!}}{{!}} see a distant place
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| FarSound = {{!}} [[Psi#FarSound|FarSound]] {{!}}{{!}} 6 {{!}}{{!}} Extrovert + Observe {{!}}{{!}} distance, prolonged, 1W {{!}}{{!}} hear a distant place
+
| FarSound = {{!}} [[Psi#FarSound|FarSound]] {{!}}{{!}} 6 {{!}}{{!}} Extrovert + Observe {{!}}{{!}} D, long, 1W {{!}}{{!}} hear a distant place
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| FarTouch = {{!}} [[Psi#FarTouch|FarTouch]] {{!}}{{!}} 6 {{!}}{{!}} Extrovert + Observe {{!}}{{!}} distance, prolonged, 1W {{!}}{{!}} feel a distant place
+
| FarTouch = {{!}} [[Psi#FarTouch|FarTouch]] {{!}}{{!}} 6 {{!}}{{!}} Extrovert + Observe {{!}}{{!}} D, long, 1W {{!}}{{!}} feel a distant place
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Shared Sense = {{!}} [[Psi#Shared Sense|Shared Sense]] {{!}}{{!}} 7 {{!}}{{!}} Extrovert + Empathy {{!}}{{!}} distance, prolonged, 1W {{!}}{{!}} Sensory conduit with a bonded target
+
| Shared Sense = {{!}} [[Psi#Shared Sense|Shared Sense]] {{!}}{{!}} 7 {{!}}{{!}} Extrovert + Empathy {{!}}{{!}} D, long, 1W {{!}}{{!}} Sensory conduit with a bonded target
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Wyrd Sight = {{!}} [[Psi#Wyrd Sight|Wyrd Sight]] {{!}}{{!}} 8 {{!}}{{!}} Introvert + Observe {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} perceive occult activity
+
| Wyrd Sight = {{!}} [[Psi#Wyrd Sight|Wyrd Sight]] {{!}}{{!}} 8 {{!}}{{!}} Introvert + Observe {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} perceive occult activity
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Senses Shock = {{!}} [[Psi#Senses Shock|Senses Shock]] {{!}}{{!}} 9 {{!}}{{!}} Extrovert + Impress {{!}}{{!}} touch, instant, 1W {{!}}{{!}} Overloading targest senses
+
| Senses Shock = {{!}} [[Psi#Senses Shock|Senses Shock]] {{!}}{{!}} 9 {{!}}{{!}} Extrovert + Impress {{!}}{{!}} T, inst, 1W {{!}}{{!}} Overloading targest senses
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Toughening = {{!}} [[Psi#Toughening|Toughening]] {{!}}{{!}} 1 {{!}}{{!}} Introvert + Vigor {{!}}{{!}} prolonged, 1W {{!}}{{!}} Increase Endurance
+
| Toughening = {{!}} [[Psi#Toughening|Toughening]] {{!}}{{!}} 1 {{!}}{{!}} Introvert + Vigor {{!}}{{!}} long, 1W {{!}}{{!}} Increase Endurance
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Strengthening = {{!}} [[Psi#Strengthening|Strengthening]] {{!}}{{!}} 2 {{!}}{{!}} Passion + Vigor {{!}}{{!}} prolonged, 1W {{!}}{{!}} Increase Strength
+
| Strengthening = {{!}} [[Psi#Strengthening|Strengthening]] {{!}}{{!}} 2 {{!}}{{!}} Passion + Vigor {{!}}{{!}} long, 1W {{!}}{{!}} Increase Strength
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Quickening = {{!}} [[Psi#Quickening|Quickening]] {{!}}{{!}} 3 {{!}}{{!}} Calm + Vigor {{!}}{{!}} prolonged, 1W {{!}}{{!}} Increase Dexterity
+
| Quickening = {{!}} [[Psi#Quickening|Quickening]] {{!}}{{!}} 3 {{!}}{{!}} Calm + Vigor {{!}}{{!}} long, 1W {{!}}{{!}} Increase Dexterity
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Hardening = {{!}} [[Psi#Hardening|Hardening]] {{!}}{{!}} 4 {{!}}{{!}} Introvert + Stoic Body {{!}}{{!}} prolonged, 1W {{!}}{{!}} Hardens skin
+
| Hardening = {{!}} [[Psi#Hardening|Hardening]] {{!}}{{!}} 4 {{!}}{{!}} Introvert + Stoic Body {{!}}{{!}} long, 1W {{!}}{{!}} Hardens skin
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Sizing = {{!}} [[Psi#Sizing|Sizing]] {{!}}{{!}} 5 {{!}}{{!}} Extrovert + Vigor {{!}}{{!}} prolonged, 1W {{!}}{{!}} change size
+
| Sizing = {{!}} [[Psi#Sizing|Sizing]] {{!}}{{!}} 5 {{!}}{{!}} Extrovert + Vigor {{!}}{{!}} long, 1W {{!}}{{!}} change size
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Masking = {{!}} [[Psi#Masking|Masking]] {{!}}{{!}} 6 {{!}}{{!}} Extrovert + Charm {{!}}{{!}} prolonged, 1W {{!}}{{!}} change facial features
+
| Masking = {{!}} [[Psi#Masking|Masking]] {{!}}{{!}} 6 {{!}}{{!}} Extrovert + Charm {{!}}{{!}} long, 1W {{!}}{{!}} change facial features
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Recovering = {{!}} [[Psi#Recovering|Recovering]] {{!}}{{!}} 7 {{!}}{{!}} Introvert + Remedy {{!}}{{!}} instant, 1W {{!}}{{!}} Regenerate vitality
+
| Recovering = {{!}} [[Psi#Recovering|Recovering]] {{!}}{{!}} 7 {{!}}{{!}} Introvert + Remedy {{!}}{{!}} inst, 1W {{!}}{{!}} Regenerate vitality
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Slowing = {{!}} [[Psi#Slowing|Slowing]] {{!}}{{!}} 8 {{!}}{{!}} Calm + Focus {{!}}{{!}} prolonged, 1W {{!}}{{!}} Slow down bodily operations
+
| Slowing = {{!}} [[Psi#Slowing|Slowing]] {{!}}{{!}} 8 {{!}}{{!}} Calm + Focus {{!}}{{!}} long, 1W {{!}}{{!}} Slow down bodily operations
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Closing = {{!}} [[Psi#Closing|Closing]] {{!}}{{!}} 9 {{!}}{{!}} Introvert + Vigor {{!}}{{!}} prolonged, 1W {{!}}{{!}} Immunity to adverse environmental effects
+
| Closing = {{!}} [[Psi#Closing|Closing]] {{!}}{{!}} 9 {{!}}{{!}} Introvert + Vigor {{!}}{{!}} long, 1W {{!}}{{!}} Immunity to environmental effects
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Bonding = {{!}} [[Psi#Bonding|Bonding]] {{!}}{{!}} 3 {{!}}{{!}} Extrovert + Empathy {{!}}{{!}} touch, perpetual, variable W {{!}}{{!}} Bond with another person
+
| Bonding = {{!}} [[Psi#Bonding|Bonding]] {{!}}{{!}} 3 {{!}}{{!}} Extrovert + Empathy {{!}}{{!}} T, perp, var {{!}}{{!}} Bond with another person
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Sanctum = {{!}} [[Psi#Sanctum|Sanctum]] {{!}}{{!}} 4 {{!}}{{!}} Calm + Focus {{!}}{{!}} sight, perpetual, 3 W {{!}}{{!}} attune to a particular place
+
| Sanctum = {{!}} [[Psi#Sanctum|Sanctum]] {{!}}{{!}} 4 {{!}}{{!}} Calm + Focus {{!}}{{!}} LOS, perp, 3W {{!}}{{!}} attune to a particular place
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Totem = {{!}} [[Psi#Totem|Totem]] {{!}}{{!}} 5 {{!}}{{!}} Wits + relevant skill {{!}}{{!}} touch, perpetual, variable W {{!}}{{!}} Create a bond with an item
+
| Totem = {{!}} [[Psi#Totem|Totem]] {{!}}{{!}} 5 {{!}}{{!}} Wits + relevant skill {{!}}{{!}} T, perp, var {{!}}{{!}} Create a bond with an item
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Coven Brand = {{!}} [[Psi#Coven Brand|Coven Brand]] {{!}}{{!}} 6 {{!}}{{!}} Ego + Impress {{!}}{{!}} touch, perpetual, variable W {{!}}{{!}} Anti-bond a psionic
+
| Coven Brand = {{!}} [[Psi#Coven Brand|Coven Brand]] {{!}}{{!}} 6 {{!}}{{!}} Ego + Impress {{!}}{{!}} T, perp, var {{!}}{{!}} Anti-bond a psionic
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Mojo Bond = {{!}} [[Psi#Mojo Bond|Mojo Bond]] {{!}}{{!}} 7 {{!}}{{!}} Extrovert + Impress {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} Form a bond against someone's will
+
| Mojo Bond = {{!}} [[Psi#Mojo Bond|Mojo Bond]] {{!}}{{!}} 7 {{!}}{{!}} Extrovert + Impress {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} Form a bond against someone's will
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Sever Bond = {{!}} [[Psi#Sever Bond|Sever Bond]] {{!}}{{!}} 8 {{!}}{{!}} Ego + Impress {{!}}{{!}} tough, 2W {{!}}{{!}} Sever a bond
+
| Sever Bond = {{!}} [[Psi#Sever Bond|Sever Bond]] {{!}}{{!}} 8 {{!}}{{!}} Ego + Impress {{!}}{{!}} T, 2W {{!}}{{!}} Sever a bond
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Coven Bond = {{!}} [[Psi#Coven Bond|Coven Bond]] {{!}}{{!}} 9 {{!}}{{!}} Extrovert + Empathy {{!}}{{!}} sight, temporary, variable W {{!}}{{!}} Bond-collective
+
| Coven Bond = {{!}} [[Psi#Coven Bond|Coven Bond]] {{!}}{{!}} 9 {{!}}{{!}} Extrovert + Empathy {{!}}{{!}} LOS, temp, var {{!}}{{!}} Bond-collective
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Vis Eye = {{!}} [[Psi#Vis Eye|Vis Eye]] {{!}}{{!}} 1 {{!}}{{!}} Perception + Focus {{!}}{{!}} sight, temporary, 1W {{!}}{{!}} Sense energy
+
| Vis Eye = {{!}} [[Psi#Vis Eye|Vis Eye]] {{!}}{{!}} 1 {{!}}{{!}} Perception + Focus {{!}}{{!}} LOS, temp, 1W {{!}}{{!}} Sense energy
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Vis Drain = {{!}} [[Psi#Vis Drain|Vis Drain]] {{!}}{{!}} 2 {{!}}{{!}} Passion + Volt Redemption {{!}}{{!}} touch, temporary, 1W {{!}}{{!}} Drain/Cut off flow of power
+
| Vis Drain = {{!}} [[Psi#Vis Drain|Vis Drain]] {{!}}{{!}} 2 {{!}}{{!}} Passion + Volt Redemption {{!}}{{!}} T, temp, 1W {{!}}{{!}} Drain/Cut off flow of power
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Vis Flow = {{!}} [[Psi#Vis Flow|Vis Flow]] {{!}}{{!}} 3 {{!}}{{!}} Passion + Volt Redemption {{!}}{{!}} touch, instant, 1W {{!}}{{!}} channel incoming energy
+
| Vis Flow = {{!}} [[Psi#Vis Flow|Vis Flow]] {{!}}{{!}} 3 {{!}}{{!}} Passion + Volt Redemption {{!}}{{!}} T, inst, 1W {{!}}{{!}} channel incoming energy
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Vis Shock = {{!}} [[Psi#Vis Shock|Vis Shock]] {{!}}{{!}} 4 {{!}}{{!}} Dexterity + Fight or Melee {{!}}{{!}} touch, instant, 1W {{!}}{{!}} use energy as a (melee-)weapon
+
| Vis Shock = {{!}} [[Psi#Vis Shock|Vis Shock]] {{!}}{{!}} 4 {{!}}{{!}} Dexterity + Fight or Melee {{!}}{{!}} T, inst, 1W {{!}}{{!}} use energy as a (melee-)weapon
 
{{!}}{{minus}}
 
{{!}}{{minus}}
 
| Vis Shield = {{!}} [[Psi#Vis Shield|Vis Shield]] {{!}}{{!}} 5 {{!}}{{!}} Endurance + Stoic Body {{!}}{{!}} 10 hits, 1W {{!}}{{!}} use energy as a shield
 
| Vis Shield = {{!}} [[Psi#Vis Shield|Vis Shield]] {{!}}{{!}} 5 {{!}}{{!}} Endurance + Stoic Body {{!}}{{!}} 10 hits, 1W {{!}}{{!}} use energy as a shield
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Vis Bolt = {{!}} [[Psi#Vis Bolt|Vis Bolt]] {{!}}{{!}} 6 {{!}}{{!}} Dexterity + Shoot {{!}}{{!}} sight, instant, 1W {{!}}{{!}} use energy as distance weapon
+
| Vis Bolt = {{!}} [[Psi#Vis Bolt|Vis Bolt]] {{!}}{{!}} 6 {{!}}{{!}} Dexterity + Shoot {{!}}{{!}} LOS, inst, 1W {{!}}{{!}} use energy as distance weapon
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Vis Vortex = {{!}} [[Psi#Vis Vortex|Vis Vortex]] {{!}}{{!}} 7 {{!}}{{!}} Endurance + Vigor {{!}}{{!}} touch, instant, 1W {{!}}{{!}} generate power
+
| Vis Vortex = {{!}} [[Psi#Vis Vortex|Vis Vortex]] {{!}}{{!}} 7 {{!}}{{!}} Endurance + Vigor {{!}}{{!}} T, inst, 1W {{!}}{{!}} generate power
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Vis Storm = {{!}} [[Psi#Vis Storm|Vis Storm]] {{!}}{{!}} 8 {{!}}{{!}} Passion + Vigor {{!}}{{!}} sight, instant, 1W {{!}}{{!}} Power grenade
+
| Vis Storm = {{!}} [[Psi#Vis Storm|Vis Storm]] {{!}}{{!}} 8 {{!}}{{!}} Passion + Vigor {{!}}{{!}} LOS, inst, 1W {{!}}{{!}} Power grenade
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Primal Vis = {{!}} [[Psi#Primal Vis|Primal Vis]] {{!}}{{!}} 9 {{!}}{{!}} Passion + Focus {{!}}{{!}} sight, instant, 0W {{!}}{{!}} Create wyrd
+
| Primal Vis = {{!}} [[Psi#Primal Vis|Primal Vis]] {{!}}{{!}} 9 {{!}}{{!}} Passion + Focus {{!}}{{!}} LOS, inst, 0W {{!}}{{!}} Create wyrd
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Prana = {{!}} [[Psi#Prana|Prana]] {{!}}{{!}} 1 {{!}}{{!}} Introvert + Focus {{!}}{{!}} touch, temporary, 1W {{!}}{{!}} Adds damage to attack (all levels)
+
| Prana = {{!}} [[Psi#Prana|Prana]] {{!}}{{!}} 1 {{!}}{{!}} Introvert + Focus {{!}}{{!}} T, temp, 1W {{!}}{{!}} Adds damage to attack (all levels)
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Forced Entry = {{!}} [[Psi#Forced Entry|Forced Entry]] {{!}}{{!}} 2 {{!}}{{!}} Dexterity + Observer {{!}}{{!}} touch, temporary, 1W {{!}}{{!}} Reduce opponents armor
+
| Forced Entry = {{!}} [[Psi#Forced Entry|Forced Entry]] {{!}}{{!}} 2 {{!}}{{!}} Dexterity + Observe {{!}}{{!}} T, temp, 1W {{!}}{{!}} Reduce opponents armor
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Confusion = {{!}} [[Psi#Confusion|Confusion]] {{!}}{{!}} 3 {{!}}{{!}} Ego + Empathy {{!}}{{!}} touch, instant, 1W {{!}}{{!}} Oppent looses turns
+
| Confusion = {{!}} [[Psi#Confusion|Confusion]] {{!}}{{!}} 3 {{!}}{{!}} Ego + Empathy {{!}}{{!}} T, inst, 1W {{!}}{{!}} Oppent looses turns
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Whirling Dervish = {{!}} [[Psi#Whirling Dervish|Whirling Dervish]] {{!}}{{!}} 4 {{!}}{{!}} Passion + Focus {{!}}{{!}} temporary, 1W {{!}}{{!}} no malus for two actions, -4 for three
+
| Whirling Dervish = {{!}} [[Psi#Whirling Dervish|Whirling Dervish]] {{!}}{{!}} 4 {{!}}{{!}} Passion + Focus {{!}}{{!}} temp, 1W {{!}}{{!}} no malus for two actions, -4 for three
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| External Vibrations = {{!}} [[Psi#External Vibrations|External Vibrations]] {{!}}{{!}} 5 {{!}}{{!}} Introvert + Vigor {{!}}{{!}} touch, instant, 1W {{!}}{{!}} Destroy inorganic material (armor)
+
| External Vibrations = {{!}} [[Psi#External Vibrations|External Vibrations]] {{!}}{{!}} 5 {{!}}{{!}} Introvert + Vigor {{!}}{{!}} T, inst, 1W {{!}}{{!}} Destroy inorganic material (armor)
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Inner Vibrations = {{!}} [[Psi#Inner Vibrations|Inner Vibrations]] {{!}}{{!}} 5 {{!}}{{!}} Introvert + Vigor {{!}}{{!}} touch, temporary, 1W {{!}}{{!}} Leak through shields like blasters
+
| Inner Vibrations = {{!}} [[Psi#Inner Vibrations|Inner Vibrations]] {{!}}{{!}} 5 {{!}}{{!}} Introvert + Vigor {{!}}{{!}} T, temp, 1W {{!}}{{!}} Leak through shields like blasters
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Blur = {{!}} [[Psi#Blur|Blur]] {{!}}{{!}} 6 {{!}}{{!}} Passion + Dodge {{!}}{{!}} temporary, 1W {{!}}{{!}} harder to spot
+
| Blur = {{!}} [[Psi#Blur|Blur]] {{!}}{{!}} 6 {{!}}{{!}} Passion + Dodge {{!}}{{!}} temp, 1W {{!}}{{!}} harder to spot
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Prana Burst = {{!}} [[Psi#Prana Burst|Prana Burst]] {{!}}{{!}} 7 {{!}}{{!}} Passion + Vigor {{!}}{{!}} instant, 1W {{!}}{{!}} act like a grenade
+
| Prana Burst = {{!}} [[Psi#Prana Burst|Prana Burst]] {{!}}{{!}} 7 {{!}}{{!}} Passion + Vigor {{!}}{{!}} inst, 1W {{!}}{{!}} act like a grenade
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Resonate = {{!}} [[Psi#Resonate|Resonate]] {{!}}{{!}} 7 {{!}}{{!}} Ego + Impress {{!}}{{!}} instant, 1W {{!}}{{!}} Multi-Confuse
+
| Resonate = {{!}} [[Psi#Resonate|Resonate]] {{!}}{{!}} 7 {{!}}{{!}} Ego + Impress {{!}}{{!}} inst, 1W {{!}}{{!}} Multi-Confuse
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Nerve Burn = {{!}} [[Psi#Nerve Burn|Nerve Burn]] {{!}}{{!}} 8 {{!}}{{!}} Ego + Remedy {{!}}{{!}} touch, temporary, 1W {{!}}{{!}} Reduce physical characteristics
+
| Nerve Burn = {{!}} [[Psi#Nerve Burn|Nerve Burn]] {{!}}{{!}} 8 {{!}}{{!}} Ego + Remedy {{!}}{{!}} T, temp, 1W {{!}}{{!}} Reduce physical characteristics
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Stupefy = {{!}} [[Psi#Stupefy|Stupefy]] {{!}}{{!}} 9 {{!}}{{!}} Ego + Empathy {{!}}{{!}} touch, instant, 2W {{!}}{{!}} Reduce wits
+
| Stupefy = {{!}} [[Psi#Stupefy|Stupefy]] {{!}}{{!}} 9 {{!}}{{!}} Ego + Empathy {{!}}{{!}} T, inst, 2W {{!}}{{!}} Reduce wits
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| False Glimpse = {{!}} [[Psi#False Glimpse|False Glimpse]] {{!}}{{!}} 1 {{!}}{{!}} Wits + Impress {{!}}{{!}} sensory, instant, 1W {{!}}{{!}} brief illusion, 1 turn
+
| False Glimpse = {{!}} [[Psi#False Glimpse|False Glimpse]] {{!}}{{!}} 1 {{!}}{{!}} Wits + Impress {{!}}{{!}} S, inst, 1W {{!}}{{!}} brief illusion, 1 turn
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| False Sight = {{!}} [[Psi#False Sight|False Sight]] {{!}}{{!}} 2 {{!}}{{!}} Extrovert + Impress {{!}}{{!}} sensory, temporary, 1W {{!}}{{!}} simple illusion, 10 turns
+
| False Sight = {{!}} [[Psi#False Sight|False Sight]] {{!}}{{!}} 2 {{!}}{{!}} Extrovert + Impress {{!}}{{!}} S, temp, 1W {{!}}{{!}} simple illusion, 10 turns
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Lying Senses = {{!}} [[Psi#Lying Senses|Lying Senses]] {{!}}{{!}} 3 {{!}}{{!}} Extrovert + Focus {{!}}{{!}} sensory, temporary, 1W {{!}}{{!}} feinting two senses
+
| Lying Senses = {{!}} [[Psi#Lying Senses|Lying Senses]] {{!}}{{!}} 3 {{!}}{{!}} Extrovert + Focus {{!}}{{!}} S, temp, 1W {{!}}{{!}} feinting two senses
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| False Object = {{!}} [[Psi#False Object|False Object]] {{!}}{{!}} 4 {{!}}{{!}} Wits + Focus {{!}}{{!}} sensory, prolonged, 1W {{!}}{{!}} simple illusion of a real object
+
| False Object = {{!}} [[Psi#False Object|False Object]] {{!}}{{!}} 4 {{!}}{{!}} Wits + Focus {{!}}{{!}} S, long, 1W {{!}}{{!}} simple illusion of a real object
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| False Sensery = {{!}} [[Psi#False Sensery|False Sensery]] {{!}}{{!}} 5 {{!}}{{!}} Wits + Arts {{!}}{{!}} sensory, prolonged, 1W {{!}}{{!}} change major aspects of scenery
+
| False Sensery = {{!}} [[Psi#False Sensery|False Sensery]] {{!}}{{!}} 5 {{!}}{{!}} Wits + Arts {{!}}{{!}} S, long, 1W {{!}}{{!}} change major aspects of scenery
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| False Creature = {{!}} [[Psi#False Creature|False Creature]] {{!}}{{!}} 6 {{!}}{{!}} Extrovert + Performance {{!}}{{!}} sensory, prolonged, 1W {{!}}{{!}} animate complex object
+
| False Creature = {{!}} [[Psi#False Creature|False Creature]] {{!}}{{!}} 6 {{!}}{{!}} Extrovert + Performance {{!}}{{!}} S, long, 1W {{!}}{{!}} animate complex object
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| False World = {{!}} [[Psi#False World|False World]] {{!}}{{!}} 7 {{!}}{{!}} Wits + Arts {{!}}{{!}} sensory, prolonged, 1W {{!}}{{!}} combine powers for single target
+
| False World = {{!}} [[Psi#False World|False World]] {{!}}{{!}} 7 {{!}}{{!}} Wits + Arts {{!}}{{!}} S, long, 1W {{!}}{{!}} combine powers for single target
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Persistence of Visioning = {{!}} [[Psi#Persistence of Visioning|Persistence of Visioning]] {{!}}{{!}} 8 {{!}}{{!}} Wits + Focus {{!}}{{!}} distance, perpetual, 1W {{!}}{{!}} make powers persistent
+
| Persistence of Visioning = {{!}} [[Psi#Persistence of Visioning|Persistence of Visioning]] {{!}}{{!}} 8 {{!}}{{!}} Wits + Focus {{!}}{{!}} D, perp, 1W {{!}}{{!}} make powers persistent
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Mass Hallucination = {{!}} [[Psi#Mass Hallucination|Mass Hallucination]] {{!}}{{!}} 9 {{!}}{{!}} Ego + Focus {{!}}{{!}} distance, perpetual, 1W {{!}}{{!}} illusions not restricted to specific targets
+
| Mass Hallucination = {{!}} [[Psi#Mass Hallucination|Mass Hallucination]] {{!}}{{!}} 9 {{!}}{{!}} Ego + Focus {{!}}{{!}} D, perp, 1W {{!}}{{!}} mass illusions
 
{{!}}{{minus}}
 
{{!}}{{minus}}
 
| Shadow Dance = {{!}} [[Psi#Shadow Dance|Shadow Dance]] {{!}}{{!}} 1 {{!}}{{!}} Wits + Sneak {{!}}{{!}} temporary 1W {{!}}{{!}} hard to spot (Lvl 2: multiple targets)
 
| Shadow Dance = {{!}} [[Psi#Shadow Dance|Shadow Dance]] {{!}}{{!}} 1 {{!}}{{!}} Wits + Sneak {{!}}{{!}} temporary 1W {{!}}{{!}} hard to spot (Lvl 2: multiple targets)
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Stone Wall = {{!}} [[Psi#Stone Wall|Stone Wall]] {{!}}{{!}} 3 {{!}}{{!}} Introvert + Stoic Mind {{!}}{{!}} temporary, 1W {{!}}{{!}} Block occult senses (Lvl 4: multiple targets)
+
| Stone Wall = {{!}} [[Psi#Stone Wall|Stone Wall]] {{!}}{{!}} 3 {{!}}{{!}} Introvert + Stoic Mind {{!}}{{!}} temp, 1W {{!}}{{!}} Block occult senses (Lvl 4: multiple targets)
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Veiled Face = {{!}} [[Psi#Veiled Face|Veiled Face]] {{!}}{{!}} 5 {{!}}{{!}} Efo + Impress or Knavery {{!}}{{!}} temporary, 1W {{!}}{{!}} Project false auras or thoughts (Lvl 6: multiple targets)
+
| Veiled Face = {{!}} [[Psi#Veiled Face|Veiled Face]] {{!}}{{!}} 5 {{!}}{{!}} Ego + Impress or Knavery {{!}}{{!}} temp, 1W {{!}}{{!}} Project false auras or thoughts (Lvl 6: multiple targets)
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Iron Brow = {{!}} [[Psi#Iron Brow|Iron Brow]] {{!}}{{!}} 7 {{!}}{{!}} Ego + Stoic Mind {{!}}{{!}} temporary, 1W {{!}}{{!}} resist mind control (Lvl 8: multiple targets)
+
| Iron Brow = {{!}} [[Psi#Iron Brow|Iron Brow]] {{!}}{{!}} 7 {{!}}{{!}} Ego + Stoic Mind {{!}}{{!}} temp, 1W {{!}}{{!}} resist mind control (Lvl 8: multiple targets)
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Invisibility = {{!}} [[Psi#Invisibility|Invisibility]] {{!}}{{!}} 9 {{!}}{{!}} Introvert + Sneak {{!}}{{!}} prolonged, 1W {{!}}{{!}} Invisibility
+
| Invisibility = {{!}} [[Psi#Invisibility|Invisibility]] {{!}}{{!}} 9 {{!}}{{!}} Introvert + Sneak {{!}}{{!}} long, 1W {{!}}{{!}} Invisibility
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| PsiSense = {{!}} [[Psi#PsiSense|PsiSense]] {{!}}{{!}} 1 {{!}}{{!}} Perception + Focus {{!}}{{!}} sensory, prolonged, 1W {{!}}{{!}} feel nearby occult activity
+
| PsiSense = {{!}} [[Psi#PsiSense|PsiSense]] {{!}}{{!}} 1 {{!}}{{!}} Perception + Focus {{!}}{{!}} S, long, 1W {{!}}{{!}} feel nearby occult activity
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Diffusion = {{!}} [[Psi#Diffusion|Diffusion]] {{!}}{{!}} 2 {{!}}{{!}} Wits + Focus {{!}}{{!}} sight, instant, 1W {{!}}{{!}} Oppose occult attack
+
| Diffusion = {{!}} [[Psi#Diffusion|Diffusion]] {{!}}{{!}} 2 {{!}}{{!}} Wits + Focus {{!}}{{!}} LOS, inst, 1W {{!}}{{!}} Oppose occult attack
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Absorption = {{!}} [[Psi#Absorption|Absorption]] {{!}}{{!}} 3 {{!}}{{!}} Introvert + Focus {{!}}{{!}} sensory, prolonged, 0W {{!}}{{!}} absorb Wyrd
+
| Absorption = {{!}} [[Psi#Absorption|Absorption]] {{!}}{{!}} 3 {{!}}{{!}} Introvert + Focus {{!}}{{!}} S, long, 0W {{!}}{{!}} absorb Wyrd
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| All-Seeing Eyes = {{!}} [[Psi#All-Seeing Eyes|All-Seeing Eyes]] {{!}}{{!}} 4 {{!}}{{!}} Introvert + Observer {{!}}{{!}} sight, instant, 1W {{!}}{{!}} examine occult patterns
+
| All-Seeing Eyes = {{!}} [[Psi#All-Seeing Eyes|All-Seeing Eyes]] {{!}}{{!}} 4 {{!}}{{!}} Introvert + Observer {{!}}{{!}} LOS, inst, 1W {{!}}{{!}} examine occult patterns
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Refraction = {{!}} [[Psi#Refraction|Refraction]] {{!}}{{!}} 5 {{!}}{{!}} Wits + Stoic Mind {{!}}{{!}} sight, instant, 1W {{!}}{{!}} turn power against other target
+
| Refraction = {{!}} [[Psi#Refraction|Refraction]] {{!}}{{!}} 5 {{!}}{{!}} Wits + Stoic Mind {{!}}{{!}} LOS, inst, 1W {{!}}{{!}} turn power against other target
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Reflection = {{!}} [[Psi#Reflection|Reflection]] {{!}}{{!}} 6 {{!}}{{!}} Ego + Focus {{!}}{{!}} sensory, temporary, 1W {{!}}{{!}} mirror power
+
| Reflection = {{!}} [[Psi#Reflection|Reflection]] {{!}}{{!}} 6 {{!}}{{!}} Ego + Focus {{!}}{{!}} S, temp, 1W {{!}}{{!}} mirror power
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Wyrd Harvest = {{!}} [[Psi#Wyrd Harvest|Wyrd Harvest]] {{!}}{{!}} 7 {{!}}{{!}} Introvert + Charm {{!}}{{!}} touch, instant, 1W {{!}}{{!}} take wyrd from willing target
+
| Wyrd Harvest = {{!}} [[Psi#Wyrd Harvest|Wyrd Harvest]] {{!}}{{!}} 7 {{!}}{{!}} Introvert + Charm {{!}}{{!}} T, inst, 1W {{!}}{{!}} take wyrd from willing target
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Redirection = {{!}} [[Psi#Redirection|Redirection]] {{!}}{{!}} 8 {{!}}{{!}} Ego + Focus {{!}}{{!}} sensory, prolonged, 1W {{!}}{{!}} manipulate occult powers
+
| Redirection = {{!}} [[Psi#Redirection|Redirection]] {{!}}{{!}} 8 {{!}}{{!}} Ego + Focus {{!}}{{!}} S, long, 1W {{!}}{{!}} manipulate occult powers
 
{{!}}{{minus}}
 
{{!}}{{minus}}
| Dark Harvest = {{!}} [[Psi#Dark Harvest|Dark Harvest]] {{!}}{{!}} 9 {{!}}{{!}} Ego + Impress {{!}}{{!}} touch, instant, 1W {{!}}{{!}} take Wyrd from unwilling target
+
| Dark Harvest = {{!}} [[Psi#Dark Harvest|Dark Harvest]] {{!}}{{!}} 9 {{!}}{{!}} Ego + Impress {{!}}{{!}} T, inst, 1W {{!}}{{!}} take Wyrd from unwilling target
 
{{!}}{{minus}}
 
{{!}}{{minus}}
|TrueSpeech = {{!}} [[Psi#TrueSpeech|TrueSpeech]] {{!}}{{!}} 7 {{!}}{{!}}Ex+Impress {{!}}{{!}}LOS, Temp, 1 {{!}}{{!}} This power may only be used on a willing subject; it will have no effect on unwilling subjects. However, once connection has been established, the subject cannot decide then to resist. The subject may be asked a number of questions equal to her victory points scored; she may only give truthful answers, and it is impossible to lie. This power is usually used during initiatory or membership ceremonies, or before any rank is conveyed on the subject. Usual questions include "Where does your true loyalty lie? Are you a member of the Invisible Path? What do you really think of Psychics?" Anyone who refuses to undergo such questioning is distrusted and rarely rises in the coven. (Of course, there is little to prevent this powers abuse by the psychic using it: intimate questions not pertinent to membership or the trustworthiness of the individual may be asked by unscrupulous questioners).
+
|TrueSpeech = {{!}} [[Psi#TrueSpeech|TrueSpeech]] {{!}}{{!}} 7 {{!}}{{!}}Extrovert + Impress {{!}}{{!}}LOS, temp, 1W {{!}}{{!}} Willing subject only gives truthful answers.
 
{{!}}{{minus}}  
 
{{!}}{{minus}}  
|True Naming = {{!}} [[Psi#True Naming|True Naming]] {{!}}{{!}} 5 {{!}}{{!}}Ex+Impress {{!}}{{!}}T, Perpetual {{!}}{{!}} This rare power, unknown outside the Invisible Path, is a special form of psychic Bonding. It acts like Bonding in every way except that ANY psychic who knows the targets true name may take advantage of a Bond with the target simply by stating that name in association with a power used against him. As with Bonding the target must be willing to accept his True Name (given by the user of this power) A True Name may be erased only by replacing it with another TrueName. It is rumoured that theurgy or extreme acts of penance can erase it. It is known that those few Invisible Path members who have sought the Church's mercy and become Penitents no longer answer to their TrueName (the bond has been erased).
+
|True Naming = {{!}} [[Psi#True Naming|True Naming]] {{!}}{{!}} 5 {{!}}{{!}}Extrovert + Impress {{!}}{{!}}T, Perpetual, Var {{!}}{{!}} Bonding through true name
 
{{!}}{{minus}}  
 
{{!}}{{minus}}  
|Memory Wipe = {{!}} [[Psi#Memory Wipe|Memory Wipe]] {{!}}{{!}} 8 {{!}}{{!}}Ex+Knavery {{!}}{{!}}LOS, Perpetual, 1 {{!}}{{!}} This advanced version of HeadShackle allows one specific command to be given: target's memory of a particular span may be hidden of blocked from consciousness. This may be cast multiple times to effectively erase a wide portion of the targets past.  However, even though the effect is perpetual, strong stimulation may jog the targets memory, bringing the memories back For instance, a noble thought to forget all about an evening dinner party may suddenly remember it a month later when a guest mentions that evenings duel with a rival. The stimuli must be strong with emotional content (involving a passionate rival or beloved spouse) or repeat the forgotten span in some way (the noble finds himself in a duel again, under the same tree - his feeling of daja vu opens up into a full scale memory).  The older the memory, the easier it is to wipe it. However, memories of events important in defining the targets identity (his knighthood, his ordination, etc) are harder to erase: at least three victory points are required. The gamesmaster should feel free to make some other events in a targets life easier or harder to wipe.
+
|Memory Wipe = {{!}} [[Psi#Memory Wipe|Memory Wipe]] {{!}}{{!}} 8 {{!}}{{!}}Extrovert + Knavery {{!}}{{!}}LOS, Perpetual, 1W {{!}}{{!}} hide or block target's memory of a particular span
 
{{!}}{{minus}}  
 
{{!}}{{minus}}  
|Communion = {{!}} [[Psi#Communion|Communion]] {{!}}{{!}} 1 {{!}}{{!}}Fa+Impress {{!}}{{!}}LOS, Instant {{!}}{{!}} A pilot can pass his experience of the Sathra Effect on to other people, whether they want it or not. He uses this power at the same time he activates the jump, and choose which people he wants to take Communion. The number of victory points on the Communion roll becomes the 'flocks' victory points on the Sathra roll. Note that the flock cannot have a better experience than the pilot, so the Faith+Impress roll cannot have more victory points than his own Calm+DriveSpaceCraft roll.
+
|Communion = {{!}} [[Psi#Communion|Communion]] {{!}}{{!}} 1 {{!}}{{!}}Faith + Impress {{!}}{{!}}LOS, inst, 1W {{!}}{{!}} pass Sathra Effect on to others
 
{{!}}{{minus}}  
 
{{!}}{{minus}}  
|Trail = {{!}} [[Psi#Trail|Trail]] {{!}}{{!}} 2 {{!}}{{!}}Pe+Drive {{!}}{{!}}Sol, -, {{!}}{{!}} The psychic can sense to which star system the last spaceship through a jumpgate went.
+
|Trail = {{!}} [[Psi#Trail|Trail]] {{!}}{{!}} 2 {{!}}{{!}}Perception + Drive {{!}}{{!}}Sol, -, 1W {{!}}{{!}} sense destination of last jump
 
{{!}}{{minus}}  
 
{{!}}{{minus}}  
|Unlatch = {{!}} [[Psi#Unlatch|Unlatch]] {{!}}{{!}} 3 {{!}}{{!}}Ex+Search {{!}}{{!}}Sol, Instant, 1 {{!}}{{!}} The Sathrist uses his connection with the void to reduce the reset time for jumpgates. Each victory point reduces the jumpgate reset time by one level. A critical success allows the Sathraist to open a jumpgate that has been purposefully closed. This power can only be used on a specific reset period once.
+
|Unlatch = {{!}} [[Psi#Unlatch|Unlatch]] {{!}}{{!}} 3 {{!}}{{!}}Extrovert + Search {{!}}{{!}}Sol, inst, 1W {{!}}{{!}} Reduce the reset time for jumpgates.
 
{{!}}{{minus}}  
 
{{!}}{{minus}}  
|Latch = {{!}} [[Psi#Latch|Latch]] {{!}}{{!}} 4 {{!}}{{!}}In+Focus {{!}}{{!}}Sol, Instant, 1 {{!}}{{!}} The character can shut down a jumpgate just as if a ship went through it. Her Intr+Focus roll take the place of the reset roll (though the roll still still fails if it exceeds the Sathraist's Introvert+Focus). Note that a jumpgate cannot be latched again until the reset time has passed.
+
|Latch = {{!}} [[Psi#Latch|Latch]] {{!}}{{!}} 4 {{!}}{{!}}Introvert + Focus {{!}}{{!}}Sol, inst, 1W {{!}}{{!}} Shut down a jumpgate
 
{{!}}{{minus}}  
 
{{!}}{{minus}}  
|Space Speech = {{!}} [[Psi#Space Speech|Space Speech]] {{!}}{{!}} 5 {{!}}{{!}}Ex+Impress {{!}}{{!}}Sol, -, {{!}}{{!}} The psychic can send a one-word message though space to a single target. Each success on the Extrovert+Impress roll allows Sol                      her to add either one word or one target to the message. The message cannot begin or end at a planet or celestial body with an appreciable gravitational pull, however.
+
|Space Speech = {{!}} [[Psi#Space Speech|Space Speech]] {{!}}{{!}} 5 {{!}}{{!}}Extrovert + Impress {{!}}{{!}}Sol, -, 1W{{!}}{{!}} one-word message though space  
 
{{!}}{{minus}}  
 
{{!}}{{minus}}  
|Void Touched = {{!}} [[Psi#Void Touched|Void Touched]] {{!}}{{!}} 6 {{!}}{{!}}Wi+Inquiry {{!}}{{!}}Dist, Prolonged, 1 {{!}}{{!}} The character can sense the space around his own ship as if it were her body. Among other effects, every victory point give the character +1 to the goal number of all DriveSpaceCaft rolls. Like SpaceSpeech, this pwer does not work on any celestial body with a gravitational pull, nor does it sense anything within spaceships.
+
|Void Touched = {{!}} [[Psi#Void Touched|Void Touched]] {{!}}{{!}} 6 {{!}}{{!}}Wits + Inquiry {{!}}{{!}}Dist, long, 1W {{!}}{{!}} Sense the space around ship
 
{{!}}{{minus}}  
 
{{!}}{{minus}}  
|Search the Void = {{!}} [[Psi#Search the Void|Search the Void]] {{!}}{{!}} 7 {{!}}{{!}}Ca+Search {{!}}{{!}}var, Temp, 1 {{!}}{{!}} The characters mind reaches out into space, acting just like Neutrino sensors. The number of successes on a Ca+Observe roll equal the number of AU's he can sense. The character can extend the duration by another 10 turns if they spend an additional Wyrd point. Again, this power does not work in contact with any celestial body with an appreciable gravitational pull.
+
|Search the Void = {{!}} [[Psi#Search the Void|Search the Void]] {{!}}{{!}} 7 {{!}}{{!}}Calm + Search {{!}}{{!}}var, temp, 1W {{!}}{{!}} character acts like Neutrino sensors
 
{{!}}{{minus}}  
 
{{!}}{{minus}}  
|Void Mind = {{!}} [[Psi#Void Mind|Void Mind]] {{!}}{{!}} 8 {{!}}{{!}}Ego+Focus {{!}}{{!}}Sol, Temp, 1 {{!}}{{!}} The character can project her mind into space. Her body stays in its physical location, but her senses penetrate the void. If she is on a planet, she feels that she is just outside of the atmosphere. If she is in space, then her mind picks up just outside of her craft. Her senses can travel at the speed of light, and she can use all of her senses except touch. Again, she cannot sense anything occurring on any celestial bodies. The character can extend the duration by another 10 turns with the expenditure of an additional Wyrd point.
+
|Void Mind = {{!}} [[Psi#Void Mind|Void Mind]] {{!}}{{!}} 8 {{!}}{{!}}Ego + Focus {{!}}{{!}}Sol, temp, 1W {{!}}{{!}} project mind into space
 
{{!}}{{minus}}  
 
{{!}}{{minus}}  
|Vast Mind = {{!}} [[Psi#Vast Mind|Vast Mind]] {{!}}{{!}} 9 {{!}}{{!}}Ego+StoicMind {{!}}{{!}}var, Temp, 1 {{!}}{{!}} The psychic projects her mind though a jumpgate (the gate does not have to be active). Her body stays in its pysical location, but her senses "jump" across the void to a solar system on the other side. The number of victory points gained on the roll determines how many jumps the characters mind can make; three victory points allows her mind to upto three jumps away (although she must still follow the know jumproads). However each aditional jump cost one additional wyrd point. Knowledge of jumproads helps here; the character can only project to systems she knows she can reach (if she is not aware of a jumproute from Pandemonium to Apshai, her mind cannot travel there). This power suffers the same general limitations as VoidMind. The character can extend the duration by another 10 turns with the expenditure of an additional Wyrd point.
+
|Vast Mind = {{!}} [[Psi#Vast Mind|Vast Mind]] {{!}}{{!}} 9 {{!}}{{!}}Ego + StoicMind {{!}}{{!}}var, temp, 1W {{!}}{{!}} project mind though a jumpgate  
 
{{!}}{{minus}}  
 
{{!}}{{minus}}  
 
| unbekannt: {{{1}}}
 
| unbekannt: {{{1}}}
Line 210: Line 210:
  
 
[[Category:Rules]]
 
[[Category:Rules]]
[[Category:unfertig]]
 

Latest revision as of 14:51, 28 October 2018

unbekannt: {{{1}}}