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Falaj

Falaj gehört zu den PSI-Jäger.


Hintergrundgeschichte

Spielwerte

Attribute

Body Mind Spirit
Strength 5 Wits 6 Extrovert 4 1 Introvert
Dexterity 8 Perception 4 Passion 1 6 Calm
Endurance 5 Tech 6 Faith 1 3 Ego

Fertigkeiten

Natürliche Fertigkeiten Erlernte Fertigkeiten
Charme 6
Dodge 3
Fight 5
Impress 3
Melee 5
Observe 3
Shoot 5
Sneak 8
Vigor 6
Name Wert
Speak Kurgan 2
Speak Urthish 2
Fous 4
Lockpicking 5
Read Urthtek 2
Remedy 3
Sleight of Hand 6
Survival 5
Tech Redemption (Volt) 6
Tech Redemption (Mech) 6
Throwing 6
Warfare (Artillery) 4
Warfare (Demolitions) 4
Think Machine 3

Segnungen/Flüche

Name +/- Attribut Situation
Short -1 Vitality base run = 8 meters


Vorzüge/Schwächen

Name Wert
Rank (Sergeant) 5
Advisor 5
Barbarian -2
Gossip Network 2

Das Informantennetzwerk befindet sich auf Falajs Heimatplanet im Widerstand.

Combat

Name Roll Init Goal DMG RNG STR/Shots Rate Größe Preis Anmerkung
Grenade Launcher Dx+Shoot +1 V* 15/25 1 1 L 500 (65/grenade) The damage varies based on what sort of grenade is used
Missile Launcher Dx+Shoot +1 V 75/100 1 1 XL 800 (100/missile) The damage these missiles do varies based on what kind they are. High Explosive missiles do 18 dice of damage in the same way as a grenade. Armor piercing shapes only do 13 dice of damage, and only effect one target, but armor only gets half of its protection dice.
SMG (.40) Dx+Shoot 5 30/40 20 3(A) L 350 (3 slugs/firebird)

Polymer Armour (2 resp. 6 dice)