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Revision as of 14:31, 8 August 2018 by Knoppi (talk | contribs) (Created page with "= Bruce = Bruce gehört zu den PSI-Jägern. __TOC__ == Hintergrundgeschichte == == Spielwerte == {{Attributes|6|8|6|5|4|4|4|1|4|1|7|1}} === Fertigkeiten === {| !...")
Bruce
Bruce gehört zu den PSI-Jägern.
Contents
Hintergrundgeschichte
Spielwerte
Attribute
Body | Mind | Spirit | |||||
---|---|---|---|---|---|---|---|
Strength | 6 | Wits | 5 | Extrovert | 4 | 1 | Introvert |
Dexterity | 8 | Perception | 4 | Passion | 1 | 7 | Calm |
Endurance | 6 | Tech | 4 | Faith | 4 | 1 | Ego |
Fertigkeiten
Natürliche Fertigkeiten | Erlernte Fertigkeiten | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Segnungen/Flüche
Name | +/- | Attribut | Situation |
---|---|---|---|
Just | +2 | Passion | when righting a wrong |
Condescending | -2 | Extrovert | among the unenlightened |
Vorzüge/Schwächen
Name | Wert |
---|---|
Rank (Private) | 2 |
Gossip Network | 3 |
Ally | 3 |
Contact | 1 |
Das Informantennetzwerk liegt in den Gildenwelten.
Der Kontakt lebt auf Velisamil.
Combat
Action/Name | LVL | Goal | Init | Mod | DMG | Description |
---|---|---|---|---|---|---|
Fist | Dx+Fight | 2 | ||||
Kick | Dx+Fight | -1 | 3 | |||
Grapple | Dx+Fight | -2 | 2 | If successful, roll Str + Vigor vs target’s Str + Vigor. If successful, target is grappled; attack can choose to deliver grapple DMG per turn | ||
Charge | Dx+Fight | -3 | 3+ | If successful, attacker and target knocked down. Add 1d DMG/3m run | ||
Martial Fist | 1 | Dx+Fight | 3 | |||
Martial Kick | 2 | Dx+Fight | -1 | 4 | ||
Martial Hold | 3 | Dx+Fight | -1 | 3 | If successful, roll Dx + Fight (+victory pts) vs target’s Str + Vigor. If successful, target is grappled; attacker can choose to deliver grapple DMG per turn. | |
Block | 4 | Dx+Fight | As Dodge. If successful, add three successes to resist attacks. | |||
Martial Throw | 4 | Dx+Fight | -2 | 3 | If successful, roll Dx + Fight (+victory pts) vs target’s Str + Vigor. If successful, target is thrown 1m/success, up to Str. Add 1d DMG/3m thrown |